However, I am disappointed that we had to wait over 40 minutes before we got to see the lost village and the mysterious Smurfs. But at least in this film she was the main star. She was just there to be pretty and act like a damsel in distress. Smurfette was mainly treated as a plot device and we were constantly reminded that she's the only girl among a village of like 100 other Smurfs that are all boys. The live action films were horrible because they were so bland and forced. As someone that's always been somewhat intrigued by the Smurfs franchise but could never actually get into it because of its lack of female characters and lack of an interesting plot, this is probably the first Smurfs movie that wasn't total garbage. No part of this site or its content may be reproduced without the permission of the copyright holder.I will admit that I did enjoy this movie. They're far more stylish than your average video game website tat.Ĭopyright © 2022 Gamer Network Limited, a ReedPop company.Īll rights reserved. Looking to complete 'The Mysterious Wreck' quest? Tower of Fantasy codes, and how to redeem them ĭisney Dreamlight Valley: Where to find Seaweed Ubisoft promises Assassin's Creed Mirage won't have "real gambling" in the game We're also getting a new State of Play from PlayStation later this evening. Sony's big September State of Play is today The rumoured EA-Koei Tecmo collaboration has been officially announced.ĭespite promising that servers won't shutdown, Babylon's Fall is, in fact, shutting servers downīabylon's Fall will close down shop before it's even been a year. Please enable JavaScript to see comments.ĮA is working with a surprising dev partner on an upcoming AAA EA Originals game You give us money, we give you an ad-free reading experience, merch discounts, a newsletter every month, and elite status amongst your friends. Half-blind/half-dyslexic, bad typist, wine enthusiast, humanitarian, intellectual savant, idiot savior, lover of all things nonsensical, animal hoarder and highly sarcastic. Origin is not required to play, but those who use the service will be able to share their vision of Springfield with other friends on the service. The Simpsons: Tapped out doesn’t have a release date at present but is slated for a release in the next few weeks on iOS and Android. Players can also expect regular, new content such as additional characters and mini-quests. The story and dialogue was written by the TV show’s staff and contains plenty of subtle pokes and jabs at the show and the “free-to-play app genre” as a whole. In the game, Springfield has been destroyed due to a nuclear meltdown at the plant caused by Homer and the player’s main task in the game will be to rebuild the town however they see fit. “The Simpsons really is the prefect property because we have such a tight relationship with the company and the writers.” Just as the writers are creating new content for the program, that’s our goal with this as well… I personally believe it’s going to be one of our biggest release of 2012. “The key to a product like this is to continue to generate new content. “We see this product as having a tremendously long tail,” said Kim. The development team, according to Kim, is well aware that the majority of the free-to-play audience won’t drop any coin in order to continue playing, but those who do not feel the need to speed head in the title can sustain themselves with its in-game currency – doughnuts – in order to expand playtime. And we’d love to have that same kind of lifeline. “Our goal is to have an evergreen title that makes consumers and users laugh and enjoy themselves. “Consumers are looking for not only a freemium title, but one that’s filled with licensed properties and characters they care about,” Kim told Gamasutra in an interview. EA and Gracie Films have been working on a freemium title based on Fox’s The Simpsons annimated series called The Simpsons: Tapped Out, and it will be the first free-to-play title released based on the franchise.Īccording to EA’s senior vice president of social and mobile games, Bernard Kim, the firm collaborated with the creators of The Simpsons in order to build a game “from the ground up that would cater to fans of the show.”
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